Star Citizen takes you further than any other online game with an unparalleled level of immersion. Step out of the pilot's seat for the first time: traverse your cockpit, explore planets and cities and even engage in first person boarding actions to take over other ships, bases and orbital platforms. Play with your friends on your wing, watching your back or manning turrets on your ship all in a massive universe that evolves with players instead of against them.
At the same time, Squadron 42 will allow players to experience a single-player campaign in the grand tradition of Chris Roberts' Wing Commander. Progress through a pulse-pounding narrative whose outcome depends on your decisions and skills as a pilot. A branching storyline means you're never playing the same game twice. Optional drop-in multiplayer allows friends to join as wingmen during the story!
The persistent universe will have a fully simulated game economy driven by supply and demand. Everything from space pirate attacks to planetary disasters to coordinated efforts from player groups will have a noticeable impact on how goods work in Star Citizen. Everything in turn generates jobs for players and NPCs alike, from planets hiring mercenaries to restore their supply lines to additional haulers to move surplus goods where they're needed. Ships in the Star Citizen universe aren't just pretty shapes, they are fully functioning vehicles with hundreds of components, many of which move and articulate as you imagine they would on a real spaceship. |